![]() Tenchu aside, you've never seen anything quite like the Tetsugen - a length of wire with a choice of attachments to hook on to the end. So no, it's not the desperately tacked on buckets o' blood that make the combat entertaining fare, but Kurenai's tasty arsenal of weaponry. #RED NINJA END OF HONOR KURENAI HENTAI PS2#Not that the decapitations are particularly shocking - it's remarkably tame due to cop-out PS2 graphics and cartoon levels of animation. How a slutty, nubile, attractive, innocent (you get the picture) female ninja became such a lethal killing machine is explained somewhere in the half-inched-from-The-Last-Samurai plot, but it never fails to raise an eyebrow watching this petite, naive-looking young lady gutting and cleaving her way through entire armies. So what are we left with? Well, suffer the controls, the tear-inducing, atrocious camerawork (no lateral invert - a shocking oversight) and some markedly bland level design, and surprisingly, you'll find a slab of likable hack-n'-slash action to get stuck into. Maybe ignorance rather than arrogance, then. ![]() Making the jump button and the drop-off-ledge button both A, or putting both the long range and short range attacks on one contextual button, which, in a pitiful attempt to be accessible to today's disposable gaming audience, merely results in you hacking thin air when you meant to lob a long attack.įrustrating? Not half. Oversensitive movement juxtaposed with offensively slow stealth/crouch walking does not make for a welcoming entry to a game, nor does a control set which makes the mistake of varying from genre standards - criminally making it harder for the gamer to accustom themselves, and - worse - suggesting improbable levels of arrogance from a developer who thinks they know best. ![]()
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